NYU Game Center Lecture Series: Jonathan Blow

Jonathan Blow is an independent game designer responsible for successful and influential Braid.

For many years Blow wrote the Inner Product column forGame Developer Magazine. He is the primary host of theExperimental Gameplay Workshop each March at theGame Developers Conference, which has become a premier showcase for new ideas in video games.

Recently, Blow helped found Indiefund, a funding source for independent developers that aims to encourage the next wave of developers.