I'm studying games in order to further articulate my skills in developing projects that reflect who I am as an artist.
What's your secret weapon?
Describe one memorable lecture, assignment, or exercise you've had at the Game Center.
My most memorable moment at the Game Center was during Game Studies with Frank Lantz, who described a game I was doing a presentation on as: "LARPing for Frat boys". I'd never laughed at myself that hard during my time at NYU!
How has the Game Center changed your thinking about games?
The Game Center has been fundamental to shaping how I perceive even the -seemingly- smallest projects as insightful beyond their capabilities.