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Kate Howell

Kate is a creative problem solver and organized programmer. She prefers to wear a lot of hats, working in Design, Production and Engineering. Kate excels when working on a team, and has internship experience as a Producer and Team Leader. Kate also has a large amount of experience in childcare and hopes to make more game for kids, specifically young girls. She was driven to enter the game industry by the impact online games had on her as a child.

What's your secret weapon?
Pen and Paper. Whenever I am having problems with a system or any bug in general, I find its best to write out how the system should work on paper, even if this takes a couple pages. I have found it helps me design the system better and find any bugs quickly by being able to go though each step.
Describe one memorable lecture, assignment, or exercise you've had at the Game Center.
In Intro to Game Design, we were tasked with pitching a game we hadn't yet made to the class for our final. I learned a lot over the couple weeks that the instructor, Jesse Fuchs, taught us about how to pitch a game. My pitch was able to be something very ambitious but still well thought out. I learned how to pitch a game, but also how to design a game before you even begin to make it.
How has the Game Center changed your thinking about games?
Its rare that you hear video games talked about in the same sense that others do about film, paintings and poetry. Studying video games as an art form was eye opening to the beauty of making a game. It turned the process into something more magical than the coldness of just programming on a computer.
What do you hope to accomplish after school?
I hope to work in the indie game space, where I can be involved in all aspects of the games development. I hope to commit my time to improving the conditions of the games industry, and increasing the representation of marginalized groups in the industry.
What's your favorite New York City spot?
Central Park, specifically the woods on the west side. Its the only place in the city that I can get lost in.