A free-roaming bullet hell game set in an abstract visual world with painting and dodging as the core mechanics
When the player paints all the tiles on the screen, they disappear and a new layer builds around them (with new enemies). In the animation above, the player paints the last layer to complete the level.
Above: player moves to get the Ghost Body.
Above: a Rail enemy spits a projectile at the player when they push the ball. Also seen: Enemy Orange fire seeking projectiles (white squares) at he player.