Skip to main content

gamecenter@nyu.edu

646-997-0708

370 Jay Street, 6th Floor

Brooklyn, NY 11201

Follow Us!

Site made in collaboration
with CMYK

Accessibility
  • About
  • Academics
  • Apply
  • Visit
  • Events
  • People
  • Games
  • Blog
  • About
  • Academics
  • Events
  • Faculty
  • Students
  • Games
  • Blog

The Proxy

A sharply satirical interactive fiction game about working at a twisted Disney World

Elizabeth Ballou
Class: Narrative Game Studio - 2019
Instructor:  Clara Fernández-Vara    

The Proxy was made using Inform 7 as an exercise in developing conversational systems with NPCs. You can play the game on itch.io.

 


 

 


 

  • More by Elizabeth Ballou

Featured Content

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

event

Playtest Thursday

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More

news

Announcing the 2025 Alfred P. Sloan Grant Recipient: Audionaut

Congratulations to the 2025 Alfred P Sloan Grant award winning team Audionaut! Audionaut is a 2D music composition spaceship autobattler. ...Read More

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

event

Playtest Thursday

Join us for the summer edition of this very casual weekly playtesting event! Each Thursday from 5-7PM, our students, ...Read More

news

Announcing the 2023 Alfred P. Sloan Grant Recipient: This Engineer Becomes A Barista

Congratulations to the 2023 Alfred P Sloan Grant award winning team This Engineer Becomes A Barista! Beginning in 2016, ...Read More

news

Not in one flash of brilliance: process of playtesting games for Virtual Reality

This post is by MFA graduate and Incubator developer Maria Mishurenko. You can learn more about her and here ...Read More

event

Playtest Thursday

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More

event

IndieCade: Anywhere and Everywhere

IndieCade is switching things up with nine full days of 24-hour programming for their 2020 online festival celebrating independent ...Read More

event

Playtest Thursday

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More