Keep your user from abusing you with their deadly taps by beating them to the punch.
Class: Game Studio I - 2020
Instructor: Matt Boch
For this project, I was tasked with creating a non-human perspective in a video game. I decided to have the player play as a smart phone that is being tapped on by your various users.
You must tap the apps to keep your health from going down, with every finger tap, your health drops.
Play it here!