Skip to main content

gamecenter@nyu.edu

646-997-0708

370 Jay Street, 6th Floor

Brooklyn, NY 11201

Follow Us!

Site made in collaboration
with CMYK

Accessibility
  • About
  • Academics
  • Apply
  • Visit
  • Events
  • People
  • Games
  • Blog
  • About
  • Academics
  • Events
  • Faculty
  • Students
  • Games
  • Blog

Rhubarb Roastery

Learn about your customer’s troubles and offer them guidance through hand-crafted drinks magically infused with emotion.

Sasha Scudder + Charlie Harper + Jess Erion + Ziyad Duron
Class: Thesis II - 2021
Instructor:

https://zeeodd.itch.io/rhubarb-roastery

  • More by Sasha Scudder
  • More by Charlie Harper
  • More by Jess Erion
  • More by Ziyad Duron

Featured Content

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

news

Announcing the 2025 Alfred P. Sloan Grant Recipient: Audionaut

Congratulations to the 2025 Alfred P Sloan Grant award winning team Audionaut! Audionaut is a 2D music composition spaceship autobattler. ...Read More

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

event

(Re)sounding the City

(Re)Sounding the City is an interactive performance on body language and the psycho-geography of urban spaces presented by Masters ...Read More

event

Playtest Thursday

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More

event

Indie Tech Talk 23: Robert Yang

This talk will discuss the design development of “Hurt Me Plenty”, one of the very few video games ever ...Read More

event

Game Center Live | Tuesday, October 17th

Game Center Live is a variety live streamed talk show from the NYU Game Center featuring Game Center students, ...Read More

3D Modeling for Games

Shader Lab

Economics for Game Designers