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Master Classes

 
The NYU Game Center offers Master Classes that give students and members of the public the opportunity to learn from the smartest designers and developers working in the field of games.

Past masterclasses have included game design workshops with Stone LiBrande (Sim City) Marc LeBlanc (Thief) and Steve Swink (author, Game Feel); a game storytelling workshop with Susan O’Connor (Bioshock); and a game voice acting workshop with Jennifer Hale (Mass Effect/Metal Gear series).

Master Classes are open to members of the NYU community and also the public at large. Keep an eye out in the late spring and early summer for information about dates, registration fees, and how to register.



Featured Content

Launches, Awards, and Accomplishments – 2020 Highlights from the Game Center Community

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The 2019 NYU Game Center Showcase Brings In Hundreds To Play Games!

Congratulations to the NYU Game Center Class of 2019! On May 23, 2019, the NYU Game Center celebrated a ...Read More

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NYU Game Center Lecture Series Presents Austin Walker

What does it mean to make and play videogames during a time of political struggle and social turmoil? Join ...Read More

Results of Our Global Game Jam 2011!

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2017 IGF Interviews: Quadrilateral Cowboy

  Winner | Seamus McNally Grand Prize | Excellence in Design Brendon Chung is the creator of Quadrilateral Cowboy. Each ...Read More

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2017 NYU Game Center Incubator Applications Open

We are excited to announce that the 2017 Incubator is now accepting applications! As a part of our work ...Read More

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Merritt Kopas

Conversations and struggles around issues of difference in mainstream games continue to focus on the question of representation. Alternately, ...Read More

Game Designers in Detail: Annika Waern