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Events

The Game Center hosts a series of guest lectures in which game designers, scholars, and game industry professionals share their insights on the subject of games. These events are open to all NYU students and faculty as well as the public at large. Their purpose is to foster an active dialogue between the University, the New York City game development community and the game industry as a whole.

Upcoming Events

From September 9th, 2009 until December 11, 2009. NYU Open Game Library Fall Schedule

12:00-9:00 pm, Monday - Friday

TSOA, 721 Broadway, Lower Level

Come play our expanding selection of games on all current-gen platforms.

NYU Game Center is proud to co-present the screening Beyond The Game at the American Museum of Natural History

Director Jos de Putter delves into the lives of competitive Warcraft III players.

Friday, November 13
6:00 pm, Program F5
Filmmaker in person

For all Mead programs enter at 77th Street between Central Park West and Columbus Avenue

To Order Tickets:
By Phone: 212-769-5200
Online: www.amnh.org/mead

Speakers: Anna Anthropy, Mark 'messhof' Essen, and Jonatan 'Cactus' Soderstrom

Date: Thursday, November 5th
Time: 6:00 PM to 8:00 PM
Place: 721 Broadway, Room 006, lower level
RSVP: gamecenter@nyu.edu


The Indie Games panel will be a discussion of the design, development and culture surrounding independent games with three innovative and provocative indie developers: Anna Anthropy, Mark 'messhof' Essen, and Jonatan 'Cactus' Soderstrom.

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October 29th, 2009 — from 6 - 8PM Speaker: Clint Hocking

Clint Hocking is a pioneering game designer whose work explores new directions for blending narrative and gameplay. He was the Creative Director on Far Cry 2 and Tom Clancy's Splinter Cell: Chaos Theory.

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September 17th, 2009—from 6 - 8PM Speaker: Noah Wardrip-Fruin

Noah Wardrip-Fruin is a prominent game scholar with a particular interest in the intersection of fiction and play.

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Thursday, April 30, 2009 — 6:30 - 8pm Speakers: Eric Zimmerman & Katie Salen

Eric Zimmerman & Katie Salen, co-authors of the groundbreaking book on game design, Rules of Play.

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Thursday, April 23, 2009 — 6 - 8pm Speaker: Marc "Mahk" LeBlanc

Marc "Mahk" LeBlanc, creator of the MDA framework, a powerful conceptual approach to game design.

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Thursday, April 16, 2009 — 6 - 8pm Speaker: Warren Spector

Warren Spector, influential game designer presently working with Disney Interactive.

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Thursday, April 2, 2009 — 6 - 8pm Speaker: Jonathan Blow

Jonathan Blow, creator of the creatively ambitious, highly acclaimed game Braid.

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Thursday, March 5, 2009 — 6 - 8pm Speaker: Ian Bogost

Dr. Ian Bogost, Videogame theorist and author of the book Persuasive Games.

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