Skip to main content

gamecenter@nyu.edu

646-997-0708

370 Jay Street, 6th Floor

Brooklyn, NY 11201

Follow Us!

Site made in collaboration
with CMYK

Accessibility
  • About
  • Academics
  • Apply
  • Visit
  • Events
  • People
  • Games
  • Blog
  • About
  • Academics
  • Events
  • Faculty
  • Students
  • Games
  • Blog
  • Events
  • Playtest Thursdays
  • Lecture Series
  • PRACTICE: Game Design in Detail
  • Playtest Thursdays
  • Spring Fighter
  • Game Center LIVE
  • No Quarter
  • The NYU Game Center Showcase
  • Sponsors
  • Master Classes

Playtest Thursdays

Play work-in-progress games, give your feedback, and help develop the practice of game design in New York City. Bring a game, play games by our students, faculty, and local NYC game designers, and discuss how to push mechanics, refine designs, and bring everyone’s game to the next level.

Designers, players, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds, interests, and knowledge of games, so if you’re interested in coming to test, you already have fulfilled the necessary requirements!

Bring any and all games, prototypes, or early stage ideas to Playtest Thursday like:

  • The local multiplayer game you’ve been working on for months
  • A board game about the Y2K panic you just started
  • An idea for a new use for a 52 card deck you had in a dream last night
  • A mod of Portal 2 you’re working on for a job application
  • The new sport you’ve developed called Mega Huge Dunks Ball™
  • A CCG about the House of Representatives you need a ton of people to test

Games tested at Playtest Thursday have gone on to be accepted at IndieCade, the IGF, Come Out & Play, Casual Connect, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!



How to Participate

Just show up! No sign-up necessary, and you can show-up anytime between 5:30-7:30PM on Thursdays. Enter through the NYU lobby, head up to the 2nd Floor, and make your way down the long hallway to Room 233. All you need to bring is your game and all the equipment/pieces/board to play it. Or just bring yourself!

When you arrive, we’ll have open tables to set-up your game, or you can just walk around and start playing! NYU Game Center Librarians are always around if you need help finding space or players.

EXTERNAL GUESTS OF NYU – Please fill out this Playtest Thursday visitor request form to gain access to 370 Jay Street on Playtest Thursdays this Spring 2025 semester: https://forms.gle/VvwYW6jZPviP2ALW8

 

PTT_2

Featured Content

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

news

Announcing the 2025 Alfred P. Sloan Grant Recipient: Audionaut

Congratulations to the 2025 Alfred P Sloan Grant award winning team Audionaut! Audionaut is a 2D music composition spaceship autobattler. ...Read More

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

news

2017 IGF Interviews: Un Pas Fragile

Winner | Best Student Game Gérard de Courrèges is a game designer. Each year at GDC, MFA students from the ...Read More

event

Big Screens Show

Play games on IAC’s BIG screen! NYU’s Game Center and ITP present new student work created for InterActive Corp’s ...Read More

news

Incubator Game ‘Rewordable’ Announces Publishing Deal

Rewordable, the first non-digital game to participate in the NYU Game Center’s Incubator is coming to store shelves in ...Read More

news

Princeton Review Announces NYU Among Top Schools To Study Game Design in 2012

Today, the Princeton Review released its list of best undergraduate and graduate institutions in the U.S. and Canada where ...Read More

event

Playtest Thursday

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More

news

2016 IGF Interviews: Armello

  Finalist | Excellence in Visual Art Ty Carey is a co-creator of Armello Each year at GDC, MFA students ...Read More

news

Will Work for XP: Teamwork and Trust

No one will be surprised to hear that going from student life to the working world marks a pretty ...Read More