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Jake Weidner
Basil Lim
Geneva Heyward
Marceline Leiman
Patrick Trinh
Rowan Wood
Scott Price
Lee McGirr
Jet Vellinga
Tori Smith
Sharang Biswas
Josh Hirshfield
Ayanna Wilson
Oliver Hong
Nyusha Iampolski
Moochi
Ramiro Corbetta
Flan Falacci
Emerson Matsuuchi
Beau McGhee
Matteo Uguzzoni
Wengu Hu
Jess Haskins
Karl Hohn
Shawn Pierre
Jason Leahey
John Hwang
Seth Rosen
Chris Williams
Luke Crane
Greg Heffernan
Jimi Stine
Jeff Petriello
Kate Smith
Logan Clare
Natalie Asport
Karina Popp
Diego Garcia
Burgess Voshell
Michael Perez (BFA ’17)
Chris Wallace
Alexander King
Lawra Suits Clark
Greg Trefry
Joshua DeBonis
Geoff Engelstein
Winnie Song
Maxi Boch
Naomi Clark
Mitu Khandaker
Jesse Fuchs
Margaret Robertson
Joost van Dreunen
Matt Parker
Charles Pratt
Eric Zimmerman
Clara Fernández-Vara
Frank Lantz
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2D Art for Games
3D Game Studio: Unity
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3D Modeling for Games
Action Game Studio
American Computer Games of the 1980s
Audio for Digital Games
Big Games
Board Game Design
Business of Video Games
Capstone I
Code Lab 1
Code Lab 0
Designing For: Impact – COP28 Climate Conference
Designing for: Webtoons
Designing for Museums: AMNH
Economics for Game Designers
Game Design I
Game Design II
Game Design: Professional Practice
Game Studies I
Game Studio I
Game Studio II
Games 101
Games and Players
Procedural Generation for Games
Graduate Seminar – The Curse of Strahd
Horror Games
Intermediate Game Design
Intermediate Game Development
Intermediate Programming for Games
Internship
Introduction to Game Development
Introduction to Narrative Design
Introduction to Programming for Games
Introduction to Game Design
Introduction to Game Studies
Introduction to Visual Communication
Introduction to 2D Animation for Games
Introduction to 3D Animation
Introduction to Game Engines
Level Design Studio
Major Studio: Fall
Major Studio: Spring
Mobile Game Studio
Modern Tabletop Game Literacy
Multiplayer Game Development
Music and Gameplay
Narrative Game Studio
Project Studio
Prototype Studio
Roleplaying on the Margins
Shader Lab
Spreadsheets for Game Designers
Staged Combat: JRPG Battle Systems
Survival Skills
Tabletop Roleplaying Game Design
Tackling Representation in Games
Tech Art Studio
Thesis I
Thesis II
Traditional Card Game Literacy and Design
UI/UX For Games
Visual Lab 0
Visual Systems: Advanced Visual Design for Video Games